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Dragon’s Dogma 2: Framerate-Problem placed in the RPG

In recent years, Capcom specialists have further optimized the framerate of “Dragon’s Dogma 2” before. Parallel Dazu enthüllte the Team im Gespräch mit der Famitsu den kuriosen Grund, der in Vergangenheit zu den FPS-Einbrüchen führte.

For the whole launch, click on the players “Dragon’s Dogma 2” Thanks to the unstable Framerate of role-playing games, the game passes in a single effort thanks to the speed of playback.

After Capcom’s training in the slow world, they will continue to work, they will come to this woman since update 1.05. As the player’s attempts lasted longer, the new update will be available for more details on Framerate. Performance mode is featured by the community as stable at 60FPS.

I am interviewed by the Japanese Famitsu (via IGN) explains Capcom’s developments during the optimization of “Dragon’s Dogma 2” and enthuses the kuriose explorers behind the anfänglichen framerate problems.

The processor lifespan is high, which ensures performance at the performance level.

Demnach war die schwankende Framerate vor allem auf af af zu high CPU-Auslastung zurückzuführen. The performance issue is due to the fact that CPU overpower in “Dragon’s Dogma 2” is due to “the use of NPCs and their interactions with physical solutions.”

This is an ideal way for all famous regions, such as CPU stability and framerate reduction.



“Deshalb war die Lastung der CPU in Szenen, in denen en viele NPCs gleichzeitig auftauchen, wie zum Beispiel in Städten, si hoch, die Bildrate beinträchtigte. The English pass war CPU has a reduction from last time on the GPU page, as was the case during focusing, until there was an impact on the frame rate check”, so entwickler.

This issue is caused by the framerate issue and the team’s use of the image during launch.

With update 1.05, Capcom now has little access to graphics. The “Leistung priorisieren” mode makes the game internal in a 1728p broadcast and must be performed in a 50 to 60FPS ab broadcast.

The second menu has the names “Graphics Priorities” and is “Dragon’s Dogma 2” in 4K and 30 to 40FPS.



“Dragon’s Dogma 2” will be available in March 2024 for PC, PS5 and Xbox Series X/S. And when better official quality is available today, it is supposed to be the generation of the RPG as the first chapter of a spent experience.

For better DLC compatible with an add-on in a umfrage from Capcom auf. Zudem deuteten Anpassungen an den Daten games on Steam with a lot of Ankündigung hin.

More information on Dragon’s Dogma 2.



These news on the PlayStation forum are discussed




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